| Lightsaber Crafting 101 |
| Building your own Lightsaber Hilt for Jedi Knight: Jedi Academy |
Introduction |
| For new, and even experienced
editors for JK3, building a custom hilt can be quite tricky. Not for
the fact that the process of doing it is hard, but because finding
tutorials that explain how to do it fully are very rare. Usually,
one would have to scour the internet for many different tutorials
that explain how to do it only in part and try to put all of this
knowledge together - if you can even manage to find it all. |
| The Tools You Will Need |
|
(Update - 11/03/2007: I have been getting alot of E-Mails saying that the MD3 Exporter is no longer
available at the link I provided, so I have now hosted it myself. It comes with a README, so please
refer to that for instructions on where to unzip the file)
|
- This is a freeware version of 3D Studio
Max designed especially for game-based editing. |
- This plugin
for GMAX will allow you to import MD3 files into your GMAX project.
Simply unzip the file to your GMAX/scripts directory. Full credit
goes to Mr. Chris Cookson for this. |
|
- This plugin
for GMAX will allow you to export your work as an MD3 file.
Full credit goes to Pop N Fresh for this. |
- A tool that comes with the JK2 Editing Tools pack. This program will allow you to export your MD3 files to GLM files. |
- Such as Photoshop or Paint
Shop Pro will do. Basically anything that allows you to edit an image
and save it as a jpeg. |
| Index |